GamePrompt
A conversational description becomes a complete, playable Godot build.
- Year
- 2026
- Role
- Founder / Principal Engineer
- Stack
- TypeScript, Next.js, Godot, MCP, Firebase, Cloudflare Workers, Cloudflare R2, Stripe
Overview
A generative-AI product that takes a game from a description in plain language to a complete, playable Godot build - and proves each one runs before it ships. Live in production, with the full stack, billing and operations owned end to end.
Highlights
- Agentic harness with multi-model LLM routing across Anthropic and OpenAI, selected by task and cost
- MCP server driving a headless Godot build toolchain in production
- Prompt and context pipelines versioned in git and deployed through CI, so a prompt change is reviewed like any other commit
- Deterministic compile-and-run gate: every generated project must build and execute before release, making correctness measured rather than reviewed
- Per-model token spend instrumented and metered into customer billing
- Stripe webhooks with idempotent retries, HMAC-signed session cookies, per-tenant authorization covered by automated tests