▶ DemoGamePrompt
2026A conversational description becomes a complete, playable Godot build.
Shipped· TypeScript· Next.js· Godot
Glendale, CA
Principal Engineer - Applied AI and Game Systems
I build games and simulations in Unity and C#, from controls and progression to release and live support. I owned the Coloring activity in PAW Patrol: The Game at Originator (Spin Master), design through its July 2026 worldwide iOS and Android release. I was the studio's technical escalation point, and built a child-safe LLM story experience with generative voice. I then built and shipped GamePrompt, which turns a description into a Godot build and verifies each one compiles and runs. Earlier I published up to 100 mobile games with 20M+ downloads, led client architecture on a server-authoritative casino suite, and architected a VR training simulator for airport ground crews.
▶ DemoA conversational description becomes a complete, playable Godot build.
Shipped· TypeScript· Next.js· Godot
Owned an activity end to end, from design to worldwide release on iOS and Android.
Shipped· Unity· C#· iOS
Children create, narrate and illustrate their own stories - with guardrails two red teams could not break.
Archived· Unity· C#· LLM integration
▶ DemoA 3D voxel world with procedural terrain and live multiplayer.
Shipped· Unity· C#· Procedural generation