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Viacheslav K.
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VR Airport Ground Crew Training

A full-stack VR training platform non-engineers could run unaided.

Year
2018
Role
Unity Developer / Architect
Stack
Unity, C#, VR, Photon Realtime

Overview

A VR training platform for airport ground personnel, spanning an instructor station, hardware-in-the-loop integration and a synchronized mobile companion app. The design constraint that shaped everything: operators were not engineers and had to run it without support.

Highlights

  • Instructor station driving and monitoring trainee sessions
  • Hardware-in-the-loop integration
  • Synchronized mobile companion app over Photon Realtime
  • Built for non-engineer operators to run unaided